App Design · Branding · Accessibility
Lead UX Designer
September 2022 - April 2023
Difficulty in calculating and managing group transactions between friends and family has become a prominent issue. Payback aims to solve this by making splitting costs more approachable, automating calculations for shared transactions between groups.
I utilized my previous experience at Vanguard to help inform my decisions on finance based UI, as well as having a strong focus on color accessibility specifically for data visualization. Additionally, I managed dev handoff through Zeplin and maintained its organization throughout the entirety of the project.
I spent far too many hours calculating daily costs, bills, and utilities in spreadsheets. The idea for Payback stemmed from this issue - I wanted to create an easy way to divide group costs, one that didn’t include calculators and long spreadsheets.
I worked on a team of 4, with 1 project manager, 1 UX researcher, and 1 developer to create an app that keeps track of spending and saves you time through automatic calculations.
Complex Interactions, Personal Spending, Money Sensitivity
While Payback's core functionality is based on automated calculations, our main challenge came in the form of providing clarity on who is spending what. Through user interviews and surveys, our target demographic also expressed hesitations and stress around managing their spending themselves and struggles with staying on top of their budgets.
Our user interviews and competitor research revealed our main focus for our target audience are college students and young adults. We identified that people ages 16-32 were the most likely to split bills with their friends or families. This played a large part in influencing the overall aesthetic and tone of voice for the app.
Color accessibility was extremely high priority for this project. I used Stark to simulate common types of colorblindness to ensure inclusivity for our data visualizations.
After aligning on priorities with the developers, I identified Zeplin as our handoff tool of choice for this project. It's inspection tools and notification system allowed our developers to quickly make changes and resulted in higher levels of accuracy when building out designs. In addition to importing the screens into Zeplin, I also defined the components, colors, and typography within the app as well.
Our team designed and developed Payback as a web app due to project limitations, though our team envisioned Payback as a native mobile app based on our user demographics.
Through this project, I learned to